MFC
Class COleCurrency
in AFXDISP.H
- class COleCurrency
COleCurrency class
m_cur
public CURRENCY m_cur;
m_status
public COleCurrency::CurrencyStatus m_status;
COleCurrency
public COleCurrency( CURRENCY cySrc );
COleCurrency
public COleCurrency( const COleCurrency& curSrc );
COleCurrency
public COleCurrency( const VARIANT& varSrc );
COleCurrency
public COleCurrency( long nUnits, long nFractionalUnits );
COleCurrency
public COleCurrency();
CURRENCY
public operator CURRENCY() const;
Format
public CString Format( DWORD dwFlags = 0, LCID lcid = LANG_USER_DEFAULT ) const;
GetStatus
public COleCurrency::CurrencyStatus GetStatus() const;
operator!=
public BOOL operator!=( const COleCurrency& cur ) const;
operator*
public COleCurrency operator*( long nOperand ) const;
operator*=
public const COleCurrency& operator*=( long nOperand );
operator+
public COleCurrency operator+( const COleCurrency& cur ) const;
operator+=
public const COleCurrency& operator+=( const COleCurrency& cur );
operator-
public COleCurrency operator-( const COleCurrency& cur ) const;
operator-
public COleCurrency operator-() const;
operator-=
public const COleCurrency& operator-=( const COleCurrency& cur );
operator/
public COleCurrency operator/( long nOperand ) const;
operator/=
public const COleCurrency& operator/=( long nOperand );
operator<
public BOOL operator<( const COleCurrency& cur ) const;
operator<=
public BOOL operator<=( const COleCurrency& cur ) const;
operator=
public const COleCurrency& operator=( const COleCurrency& curSrc );
operator=
public const COleCurrency& operator=( CURRENCY cySrc );
operator=
public const COleCurrency& operator=( const VARIANT& varSrc );
operator==
public BOOL operator==( const COleCurrency& cur ) const;
operator>
public BOOL operator>( const COleCurrency& cur ) const;
operator>=
public BOOL operator>=( const COleCurrency& cur ) const;
ParseCurrency
public BOOL ParseCurrency( LPCTSTR lpszCurrency, DWORD dwFlags = 0, LCID = LANG_USER_DEFAULT );
SetCurrency
public void SetCurrency( long nUnits, long nFractionalUnits );
SetStatus
public void SetStatus( COleCurrency::CurrencyStatus status );